Letter recognition games
Small matching games for noticing letters, with easy starting points and ideas to make a familiar game harder.
Read a connected mini-adventure with a grown-up. This story is intended for a child who already knows the listed letter–sound correspondences and can blend them in these words. It is a practice text selected by skill, not a text every child of a certain age should be able to read.

Pip is in a shop.
A fish is in a big tank.
The fish has a red fin.
Pip has a tank at the hut.
Mom checks the tank.
Pip can get the fish.
The fish is in a bag.
The bag has lots of water.
Mom shuts the bag.
Pip gets back to the hut.
Mom puts the fish in the tank.
The fish can swish and dip.
Pip has a wish.
A fish can rest in this tank.
Sounds and spellings: s · a · t · p · i · n · m · d · g · o · c · k · e · u · r · h · b · f · l · j · v · w · x · y · z · ck · ff · ll · ss · qu · sh · ch · th · ng · nk
Words to check or supply: a, the, is, has, as, to, i, water, lots, puts
Practice sh, ch, th and ng alongside familiar short vowels.
A grown-up reads the title and instructions. Read the story words first; use the picture afterwards to talk about meaning. Follow your school’s teaching order.
Apply familiar letter–sound knowledge in a short connected text and discuss what happened.
An adult reads the story aloud. The child can join in with one known word or sentence and still enjoy discussing the illustration.
Try a little moreReread a familiar sentence smoothly, explain an answer using the text, or retell the events without adding a new reading level.
These original stories are independent of commercial phonics schemes. The prerequisite list is a selection aid, not a claim of curriculum alignment. Pronunciation and what has been taught vary. The illustration supports enjoyment and conversation; it should not be used to guess an unknown written word.
What did Mom check first? The tank at the hut. Why does the transport bag need water? A live fish needs water to stay safe.
fish
Choose your vocabulary and paper size, then download the PDF. Print at actual size or 100%. Use the low-ink option for outline activities; color-name cards still need their color to teach the word. Cut-and-stack mini-books are available in the flashcard maker.
Small matching games for noticing letters, with easy starting points and ideas to make a familiar game harder.
A clear A–Z chart with matching capital and lowercase letters for pointing, comparing and finding familiar names.
Read Sam and a cat: an original 12-sentence mini-adventure in reading group 1, with a problem to solve, clear sound prerequisites and discussion questions.