Alphabet chart
A clear A–Z chart with matching capital and lowercase letters for pointing, comparing and finding familiar names.
Explore J and j through looking, playful marks and a short shared game. Capital J has a long upright section that curves at the bottom. Lowercase j also curves down and has a separate dot above it. Point to the dot, stem and lower curve as different parts of the printed letter. Choose one part of the pack rather than expecting every page to be completed in one sitting.
Recognise capital J and lowercase j, compare their shapes and find them among other printed letters.
Cover most of the letter hunt and offer just two choices. Keep the J / j model visible, and let an adult make the marks while your child points.
Try a little moreCompare i with j: both have a dot, but j reaches down and curves below the writing line. With capitals, compare J and I by following their lower ends. Show a clear baseline to make the difference visible.
Jam, jug and jet are example words. A real jug can make the first example concrete. Label a drawing together and look for J or j on the page, accepting pointing rather than requiring a spoken letter name. These are original recognition resources, not a school phonics programme or a developmental test.
The matching forms are J and j. The hunt has six target cells; their numbers are listed on the adult activity page. The example words jam, jug, jet begin with j. Accept pointing or a description when the child is still learning the letter name.
J j
Choose your vocabulary and paper size, then download the PDF. Print at actual size or 100%. Use the low-ink option for outline activities; colour-name cards still need their colour to teach the word. Cut-and-stack mini-books are available in the flashcard maker.
A clear A–Z chart with matching capital and lowercase letters for pointing, comparing and finding familiar names.
Printable A–Z cards with capital and lowercase pairs for small, playful letter-recognition sessions.
Small matching games for noticing letters, with easy starting points and ideas to make a familiar game harder.