Alphabet chart
A clear A–Z chart with matching capital and lowercase letters for pointing, comparing and finding familiar names.
Explore S and s through looking, playful marks and a short shared game. Capital S and lowercase s share a winding curved shape. Follow the changes of direction slowly and compare the size of the two forms. The top and bottom curves may not be exactly equal in a printed font. Choose one part of the pack rather than expecting every page to be completed in one sitting.
Recognise capital S and lowercase s, compare their shapes and find them among other printed letters.
Cover most of the letter hunt and offer just two choices. Keep the S / s model visible, and let an adult make the marks while your child points.
Try a little moreCompare S with the numeral 5: they may resemble one another, but the 5 includes straighter sections. Use an upright model when checking direction, since a reversed curve can be hard to notice without a reference.
Sun, sock and snake are example words. A familiar sock offers an easy real object to pair with the written label. You can ask the child to find s on the page while an adult does the naming or writing. These are original recognition resources, not a school phonics programme or a developmental test.
The matching forms are S and s. The hunt has six target cells; their numbers are listed on the adult activity page. The example words sun, sock, snake begin with s. Accept pointing or a description when the child is still learning the letter name.
S s
Choose your vocabulary and paper size, then download the PDF. Print at actual size or 100%. Use the low-ink option for outline activities; colour-name cards still need their colour to teach the word. Cut-and-stack mini-books are available in the flashcard maker.
A clear A–Z chart with matching capital and lowercase letters for pointing, comparing and finding familiar names.
Printable A–Z cards with capital and lowercase pairs for small, playful letter-recognition sessions.
Small matching games for noticing letters, with easy starting points and ideas to make a familiar game harder.